Are you coaching the right things?

This week I spoke to Alf Galustian the co-founder of Coerver Coaching about coaching the individual in a team. He makes some great points that are vital to think about when you are coaching your players. Is each individual developing to be the best they can be? It’s not an easy question to answer.

You can listen to my podcast with Alf, Coaching Individuals in a Team Game and pick up some ideas and advice to help you with individuals within the game.

During lockdown is a great time to use your time listening to advice from coaches like Alf. Last week I got together with Uefa Pro coach Keith Boanas who has coached men and women in the game. He talks about how to work on your coaching sessions to get a game plan for your players. Listen to A career in coaching to help you when you are working with your players.

When I am coaching I have a checklist of what I want my players to be able to do and something that brings out the creative side in them.

I work on a possession based game and sometimes you have to encourage players to adapt to this style of play for their own development. When possession is the focus in the youth system, players become superior in ball control, composure, and decision-making in their later years.

Practice is vital but always remember – a possession-based game will bear fruit even if at first winning takes a back seat.

10 things to work on in training

1. One and two touch
2. Keep the game simple
3. Keep the ball on the ground
4. Accuracy and quality of the pass
5. First touch into space
6. Perception and Awareness
7. 1v1 situations
8. Individual Transition
9. Shooting
10. Be prepared to take risks

Try these sessions to help you cover the points:

Zonal keep ball gives attackers many opportunities to pass and receive the ball in a ‘live’ situation – great for working on technique and problem solving in a fun, quick-paced environment.

If you want your players to work on passing and receiving under pressure use Six-ball possession. Players learn to play away from pressure and to battle to keep possession. Extra pressure due to the clock. Transitions are quick and players are put in game like pressure scenarios.

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