When you have a fast player quick thinking is vital to giving them the ball in areas they can exploit. In this game a wide ball can create opportunities in midfield or to get players up the pitch to go 1v1 with the keeper. MORE
Delivering accurate crosses from wide areas to coincide with well-timed attacking runs can be a rich source of goals for your team. Use this drill to practise the basics on a small scale and you’ll be rewarded on match day.
What this session is about
- When and where to cross.
- Creating goal-scoring chances.
- Movement of target attacking players.
What to think about
- Observe team mates and decide on target area.
- Hit the space between the defenders and the goal.
- Cross early if possible.
- Try different angles, heights, speeds, bending in/ away etc.
- Make different runs – stagger runs to the near post, mid-goal or far post.
- Attack spaces late and fast – arrive at the same time as ball.
Set up an overall playing area 35 yards by 25 yards. Within that, mark out four 5 yards by 15 yards channels, one in each corner of the area.
Play 5v5 – including goalkeepers – but 2v2 in the central area. Each team has one player in opposite attacking channels. Those players must stay in their channels, and no other player is allowed to enter the channels.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||15 minutes||15 minutes||5 minutes|
What you get your players to do
Play begins with a goalkeeper serving the ball to one of his two team mates in the central area. To score a goal, a team has to work the ball to one of their team mates in the channels, who crosses for the two central players in his team head or shoot. Each time the ball goes out of play, the game restarts with the keeper of the team entitled to have possession. Wide players should keep possession if there’s not a good chance to cross the ball.
Rotate crossers and central players, and get crossers to switch channels so they have to cross with their other foot.
To progress, limit wide players to three touches – control, set-up, cross.
When a wide player receives the ball, one defender may enter his channel to stop the cross.
Play 4v4 (plus keepers) on a 20 yards by 30 yards pitch, but with goals set up on the longer touchlines, making the pitch wide. Goals scored from crosses count double.
What to call out
“Keep the cross away from the keeper”
“Head up to see where your team mates are before crossing”
“Cross it early if possible”