Practice Plans provide the blueprint for an entire session for you to run with your team. A quick read through and you've got a ready-made session to take on to the pitch. Perfect for when you're running late and don't have time to hunt around for new ideas. MORE
All round keeper skills
This drill is based on simple repetition and can be used to improve your keeper’s core skills.
What this session is about
What to think about
- Cover the ground rapidly, using “fast feet” – short, quick steps, to get into position to make the save.
- Narrow the angle.
- Adopt the “ready” position before the shot – be balanced, on the balls (or front) of the feet, bending comfortably at the knees, arms and hands up slightly but relaxed.
- Catch the ball if possible, but if not, push or deflect it away from danger.
- Use the correct saving techniques – e.g “scoop save” (scoop the ball with the hands into the chest) or dive save (landing on ankle, outside of knee, hip, side of upper torso, shoulder in that order).
- Return to feet immediately, ready to make the next save.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||15 minutes||15 minutes||5 minutes|
What you get your players to do
Set up a circle measuring 18 yards across. Space six servers, each with a ball, evenly around the outside with a keeper in the middle.
Practising one technique at a time, each server takes it in turns to serve a ball to the keeper, who after performing the skill returns the ball before turning clockwise to receive from the next server.
Servers throw or roll the ball underarm so the keeper can practice a variety of techniques, such as “scoop saves”, diving, “W” catches etc. After completing a circle, the keeper moves anticlockwise.
Regularly rotate keepers.
In the middle of the same circle, place three cones in a triangle five yards apart to form three goals (two servers per goal).
This time the keeper moves quickly from goal to goal to reposition himself for each serve and servers use their feet to serve and choose the type of service – e.g. ground passes, shots, volleys straight out of the hand, etc.
- To progress, allow players to shoot before the keeper has fully recovered position from the previous shot.
Increase the size of the circle to 25 yards. Play 3v3 and a goalkeeper. If the defence wins possession, it dribbles the ball out of the circle to score a point.
All restarts begin with you passing to the attackers. After a set time, teams switch roles and scores are added together to see who wins.