EXPERT SESSIONS AND ADVICE FOR GRASSROOTS SOCCER COACHES

Check in, check out

A couple of sudden darting movements are all your players need to shake off a defender and create enough space to receive a pass. This session will help your players create chaos for the opposition.

What this session is about

  1. Creating space and time.
  2. Losing a marker.

What to think about

Players who want to lose the attention of a defender need to:

Move away from where they want to receive the ball, at an angle, so the defender follows. Then cut back quickly to leave the defender trailing.

Moving too soon or too late risks the space being closed down.

If the defender doesn’t follow then space has still been created.

Try reversing the movement, i.e. attacking the space behind the defender.

Set-up

Warm upSessionDevelopmentsGame SituationWarm Down
10 minutes10-15 minutes15-20 minutes15-20 minutes10 minutes

What you get your players to do

Mark out a diamond shape with flags at the obtuse corners and line up two groups at each of the acute corners.

The first player (P1) in each line runs to their right, to the outside of the mannequin/flag. Once there, they create space by checking away from the second player in their line (the server), then back to them, triggering a pass from the server (S).

They then take a controlling touch with the outside of their foot past the inside of the mannequin/flag, before passing to the player at the front of the opposite line. They then join the back of that line.

S runs to the mannequin/flag to repeat the drill as the first player takes their controlling touch.

Variation: This time the player moves towards the server, then checks away to receive a pass that travels inside the mannequin/flag while they stay outside.

Repeat the drill in a clockwise direction.

P1 runs to the flag, checks away and back in then receives a ball from a server (S) that he touches around the flag and passes on.

P1 runs to the flag, checks away and back in then receives a ball from a server (S) that he touches around the flag and passes on.


Development

Play 2v2 in a rectangular area with a target player (T) at each end. A team wins a point for moving the ball from one target player to the second one without losing possession.

The opponents win possession by tackling or intercepting the ball, or if it goes out of play. Target players can move along their line and should be changed regularly.

This drill is ideal for players to use the “check in, check out” skill so they create space before receiving a pass.

Play 2v2 with a target player (T) at each end. Players try to lose their marker to move the ball from one target player to the other.

Play 2v2 with a target player (T) at each end. Players try to lose their marker to move the ball from one target player to the other.


Game situation

Play a small-sided game where players on each team mark an opponent and can only tackle the player they are assigned to mark. This encourages players to lose their marker before receiving a pass.

Use the offside rule. The team that scores the most goals wins.

In a small-sided game, players can only mark one opponent so if an attacker can give him the slip, goalscoring chances will be created.

In a small-sided game, players can only mark one opponent so if an attacker can give him the slip, goalscoring chances will be created.


What to call out

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