INSPIRATION | CONFIDENCE | SUCCESS

Face-to-face keeping

This technical session works on goalkeeper position and taking the fear out of diving at an attacker’s feet. Young goalkeepers need to practice their timing and movement to get it right in matches.

What this session is about

  1. Timing of movement.
  2. Getting down to smother the shot.
  3. Making life hard for attackers.
  4. Changing the angles to make the goal “smaller”.

What to think about

Goalkeepers must consider:

  • Being on their toes, ready to pounce.
  • Timing of movement.
  • Going down to one knee then lead the landing of the body (from a dive) from the arms downwards.
  • Keeping an eye on the ball – being brave.
  • Using positive movements towards the ball.
  • Trying to keep hold of the ball once collected.

Set-up

Warm upSessionDevelopmentsGame SituationWarm Down
10 minutes15-20 minutes15-20 minutes15-20 minutes10 minutes

What you get your players to do

Use the final third of a pitch, three outfield players and a goalkeeper, as shown in the top picture.

Server A in the centre begins the drill with a volley at half pace from his hands at the goalkeeper, who catches the ball and rolls out to attacker B.

This attacker must dribble through the cones and then try to get past the goalkeeper and score.

Once that attack ends, server A repeats the volley and attacker C must try to get around the goalkeeper from the other side.

Play for six balls (three attempts each for B and C) then swap the players around.

Server A volleys a ball to the keeper, who rolls it to an attacker. The attacker dribbles through some cones and attempts to beat the keeper.

Server A volleys a ball to the keeper, who rolls it to an attacker. The attacker dribbles through some cones and attempts to beat the keeper.


Development

To develop this scenario, allow B and C to shoot as they run through the cones rather than trying to round the keeper first.

To progress further, once the goalkeeper has rolled the ball to B or C, server A becomes a defender and reacts to B or C’s first touch.

B and C can join together to make it two attackers v defender and goalkeeper, or the attacker in possession can choose to go it alone.

Attackers can now shoot from anywhere once they have the ball but when they first touch the ball, server A can help the goalkeeper.

Attackers can now shoot from anywhere once they have the ball but when they first touch the ball, server A can help the goalkeeper.


Game situation

Set up a small-sided game in an area, split into three zones. Play a five-a-side game (including goalkeepers).

Mark out a 10-yard zone at each end, where one defender is allowed to go and attackers can only enter when they dribble the ball through to make an individual attack against the defender and goalkeeper.

In a small-sided game, attackers can only go into the end zones when they dribble the ball in to attack.

In a small-sided game, attackers can only go into the end zones when they dribble the ball in to attack.


What to call out

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