Practice Plans provide the blueprint for an entire session for you to run with your team. A quick read through and you've got a ready-made session to take on to the pitch. Perfect for when you're running late and don't have time to hunt around for new ideas. MORE
Goalkeeper v attacker duel
The odds are against the goalkeeper when faced with an attacker who has broken clear of the defence. However, by practicing the right techniques they can give themselves a better chance of stopping a goal.
What this session is about
- Improving a goalkeeper’s effectiveness in 1v1 situations.
- Shot stopping.
What to think about
- Starting position off goal-line, but watch being chipped!
- Hands out and low. On toes, feet apart, knees slightly bent.
- Narrowing angle – move forwards quickly when ball’s outside attacker’s playing distance.
- Being a long ground barrier to dispossess attacker or…
- …gathering shot, or pushing it out or away from danger.
Using a penalty box, split attackers into two groups approx 30m from goal and about the width of the penalty box “D” apart.
2 servers on the edge of the penalty box, also about the width of the penalty box “D” apart.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||10-15 minutes||15-20 minutes||15-20 minutes||10 minutes|
What you get your players to do
The players from both lines take it in turns to run onto a pass from the server on their side, then play a 1-2 with the server, who knocks the ball into their path so they can shoot first time from the edge of the penalty box.
The player then collects their ball and joins the back of the other line.
The drill is repeated for the second line.
Run the drill as before.
This time the players attempt to dribble around the goalkeeper rather than shooting first time.
Finally, give the attackers the option to dribble round the goalkeeper or to shoot early. The goalkeeper now needs to read the situation and make a quick decision.
Three teams of 3 play continuous attack v defence, but only two teams are playing at any one time.
Create a player-free shooting zone in front of the keeper. The attackers must try to free a teammate into the shooting zone to score past a goalkeeper. Defenders can only enter the zone once an attacker receives a pass in the zone.
If the defenders win the ball then the attackers become defenders and a new team runs out to attack. The previous defenders join the queue for the next turn.
If the defences are on top add a neutral player who always plays for the attacking side, creating a 4v3.
What to call out
- “Don’t meet pace with pace”
- “Force him wide”
- “Don’t go to ground too early”
- “Up on your feet quickly”