Practice Plans provide the blueprint for an entire session for you to run with your team. A quick read through and you've got a ready-made session to take on to the pitch. Perfect for when you're running late and don't have time to hunt around for new ideas. MORE
Head high, head far
A well-executed defensive header away from goal will achieve both distance and height, giving an under-pressure defence time to reorganise and make it less likely to concede goals.
What this session is about
- Heading the ball away from goal.
- Getting height and distance with headers.
What to think about
When heading the ball long distances, players must:
- Keep their eyes on the ball.
- Be almost side-on.
- Take off on one foot, land on two.
- Use the arms for take-off.
- Arch the back and use the neck muscles.
- Jump first, head later.
- Head at the highest point of the jump.
- Use the flat part of forehead to contact the bottom half and middle of the ball.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||10-15 minutes||10-15 minutes||10-15 minutes||10 minutes|
What you get your players to do
Put players into groups of three. They stand in a line each five yards apart.
The server (S), stands in the middle and throws the ball up to player 1. Player 1 heads the ball over the server’s head to player 2. Player 2 controls the ball with his foot, head or chest and passes it to the server.
The server then throws the ball up to player 2, who repeats the drill. Rotate players so everyone has a go at serving.
This time, players 1 and 2 are side by side (five yards apart) facing the server (S), but each stands behind a mannequin or flag (or passive defenders). The server stands five yards away.
The server throws the ball to one side of the first mannequin/flag for player 1 to meet and head the ball back. The server immediately repeats the service but to the other side of player 1’s mannequin/flag. The third service is over the top of the mannequin/flag.
The server then repeats the drill with player 2. Swap players so each serves and heads.
Play 3v3 in an area split two halves with cones. Teams must stay in their halves and try to score a point by heading the ball over the opponent’s end line.
The defending team can catch the ball to stop the attempt and immediately set up its own attack with a thrown serve to a team mate or head the ball straight back.
To progress, each team can send up to two players into the other half when not in possession to provide passive opposition. The team that scores most points wins.