INSPIRATION | CONFIDENCE | SUCCESS

Shake off the marker

Players often get frustrated when closely marked as they do not have the luxury of time and space to perform their skills. This session shows your players how to shake off a marker and create space to receive a pass. This will give them time to execute their next skill, whether it is a pass, shot or dribble.

What this session is about

  1. Creating space and, therefore, time.
  2. Losing a marker.

What to think about

  • Use checking movements. For example, players move at an angle in one direction so the defender follows. They then double-back quickly into the space created to receive a pass, leaving the defender trailing. If the defender doesn’t follow, space is still created for team mates to use.
  • Communication – oral, eye contact or movement can trigger the pass.

Set-up

Create playing areas approximately 20 yards by 10 yards with a small goal at one end. Use four players per playing area.

Warm upSessionDevelopmentsGame SituationWarm Down
7-10 minutes15-20 minutes15-20 minutes15-20 minutes7-10 minutes

What you get your players to do

Play 1v1 with an additional support attacker positioned on each touch line, which they can move along. The attacker in the playing area has to lose his marker. He can only score after passing to one of the touch line attackers and receiving a return pass. Defenders win points for tackling and knocking the ball out of play. Play for a set period of time, say two minutes, after which the players switch roles so they all have a turn at being the attacker.

After passing to a support player, the attacker makes a move to lose his marker and receive a return pass.

After passing to a support player, the attacker makes a move to lose his marker and receive a return pass.


Development

Remove the support attackers and play 2v2 (attack v defence). To win a point for their team, the attackers have to combine for one of them to dribble into the goal. Defenders win points for tackling and knocking the ball out of play. Again, play for two minutes, after which the teams switch roles.

Attackers win points for combining to dribble through the goal. Defenders win points for tackling or blocking.

Attackers win points for combining to dribble through the goal. Defenders win points for tackling or blocking.


Game situation

Play 4v4 on a 30 yards by 30 yards playing area with five “gates” (five pairs of cones). Make each gate approximately 1 yard to 2 yards wide and place them around different parts of the area. Teams score points when one of their players completes a pass through a gate to a team mate.

In a 4v4, teams win points for passing to team mates through the gates.

In a 4v4, teams win points for passing to team mates through the gates.


What to call out

  • “Keep on the move.”
  • “Make your movement unpredictable and create space quickly.”
  • “Now you need a good first touch.”
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