The time trial game places the attackers under high pressure in order to get them to attack at top speed and score goals in the allotted time. How many goals can the attacking team score before the time runs out? MORE
Shift and shoot
If a striker can shake off defenders in tight areas and create room to take a shot, your team is bound to score more goals. Here’s how you can teach that technique.
What this session is about
- Dribbling, close control and turning.
- Beating defenders in 1v1 situations.
- Improving ball familiarity.
What to think about
Players in possession of the ball must:
- Keep the ball within playing distance.
- Use body feints and deceptive foot movements to unbalance defenders – encourage players to try tricks, eg. Ronaldo “chop”.
- Use the inside, outside and sole of either foot.
- Accelerate out of turns and use dribbling skills, e.g. Cruyff turn and the Stanley Matthews move.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||15 minutes||15 minutes||5 minutes|
What you get your players to do
Mark out a 10-yard square and place two target goals at the ends of one line, as shown in the top picture.
At the opposite end place two cones five yards apart. An attacker (A) and defender (D) face each other either side of the cone gate. The attacker facing the end with the target goals. Neither player can step across the line between the cones.
Using feints and dribbling techniques, the attacker tries to wrong-foot the defender to create space and then dribble to one side of the cone gate and towards the facing target goal and shoot.
Each player has five attempts before switching roles. The player with the most goals wins.
Expand the playing area and add two target goals at the opposite end.
Set up lots of areas so more players can take part and use cone gate goals if you do not have enough target goals – but you may need to use some ball boys to gather the balls.
Players take turns to attack in a 1v1 and can only shoot in the half of the pitch they’re attacking. First player to score three goals wins.
Play a small-sided game with keepers. Restrict the game so one player on each team marks only one player on the opponent’s team.
Players are only allowed to tackle the player they are marking, although other defenders can provide cover.
This rule constantly creates 1v1 situations in which attacking players must use the skills learned to go past or lose defenders.
To progress, all players can mark and tackle all opponents. The team that scores most goals wins.