Every young player in your team needs to feel comfortable to have the ball at his feet all the time - especially in tight areas of the pitch. The final part gives ownership of the session to the players. MORE
Players should be encouraged to express themselves in practice. This will improve their confidence in matches and they are more likely to try out some skills. You should inspire your players by asking them to play in the “showboating” role of Lionel Messi or Cristiano Ronaldo.
What this session is about
- Showing off your skills.
- Dribbling at and going past defenders.
- Scoring great goals.
What to think about
- Players need to hear encouragement from you to try their skills and dribble at defenders. Your encouragement will give the players confidence in matches.
- When beating a defender, attackers should look to take advantage of their good play by passing to a team mate or shooting at goal.
- Players not in possession need to make runs to create space for the player with the ball.
Use an area 30 yards long by 10 yards wide for the session and development, which is split into three 10-yard squares. Use a 50 yards long by 30 yards wide area for the game. This area is split into three zones. The central zone is 30 yards square with two end zones of 10 yards long.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||15 minutes||15 minutes||5 minutes|
What you get your players to do
Players must complete a different skill, turn or shooting dummy technique in each zone as they run across the area.
Skills could include dropping the shoulder and going the opposite way or a stepover. Turns may include the “Cruyff”, where the ball is flicked between and behind the legs and the player turns around. A dummy shot could be when a player sets himself to shoot but takes a soft touch in the other direction rather than striking the ball hard.
Two defenders are nominated. One defender plays in the middle zone and one in the end zone in front of two mini goals. Inside the first zone a cone or pole represents a passive defender.
Attackers take turns to dribble and complete one skill to beat the passive defender and then use skills on the defenders with the aim of scoring in either of the mini goals.
Defenders only work inside their own zone. If the attacker is tackled, he replaces the defender in the end zone. The defender in the end zone moves to the middle and the defender in this zone joins the queue of attackers.
Play a small-sided game in the central zone. The aim for both teams is to release a player into the opponent’s end zone in a 1v1 against the goalkeeper. The attacker should “showboat” his skills to fool the goalkeeper and score.
What to call out
- “Work at top speed”
- “Be clever and show disguise”
- “Accelerate into the space”