Practice Plans provide the blueprint for an entire session for you to run with your team. A quick read through and you've got a ready-made session to take on to the pitch. Perfect for when you're running late and don't have time to hunt around for new ideas. MORE
Feet first (Short throw-ins)
Short throw-ins should be viewed as more than simply a way of restarting play – they’re also a means of keeping possession and gaining territory, and the best way to do both is to throw the ball to a team mate’s feet.
What this session is about
- Restarting the game after the ball has gone out of play.
- Retaining possession.
- Building an attack.
What to think about
- Throw-in technique.
- Throwing upfield along the touchline or towards the opponent’s goal – down the line is the least risky option.
- Throw to an infield player in space? Throw to a marked player with their back to opponent’s goal? Or throw away from pressure?
- Use an area 15 yards by 10 yards.
- Use one ball between two players.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||10 minutes||20 minutes||15 minutes||5 minutes|
What you get your players to do
One player stands behind the touchline and throws the ball to their partner, who passes it back on the volley (before it hits the ground). Repeat several times and switch roles.
Progress by changing the angle of where the receiver stands and they should use their other foot.
Also try dropping the receiver back 10 yards before they run towards the thrower. The receiver should return the ball before it hits the ground.
Add two defenders and another attacker. The thrower has two options when he throws the ball in from near one corner of the grid.
Once the ball is in play, the attackers combine to reach the short line at the opposite end of the grid. The defenders put pressure on the attackers and try to intercept the ball. After three attempts, rotate players so everyone has a go at being the thrower, his team mate and the defender.
Play 4v4 on a pitch 30 yards by 20 yards and use two goalkeepers. Use a throw-in to restart play when the ball goes over any touchline, including the goal lines when either a kick off, corner or goal kick would usually be given.
What to call out
- “Take it quick to catch out the opposition”
- “Receiver needs to create space”
- “Make it easy for your team mate to control/ pass”
- “Now the thrower needs to get on the pitch quickly to provide support”