Teach your goalkeeper to play the ball out with their feet and start attacks from the back. By GWYNNE WILLIAMS MORE
They don’t look as spectacular or nearly as much fun as flying through the air to tip a powerful effort over the bar, but for goalkeepers being able to save shots that skim along the ground is just as important.
Your goalkeepers need to know how to:
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||15 minutes||15 minutes||5 minutes|
Split your squad into pairs. Players stand four yards apart: One player is the server, the other is the keeper. The server passes the ball gently straight to the keeper’s feet for the keeper to scoop save. Increase the shot force gradually.
Next, the goalkeeper lies on one side, putting his weight on the side of the knee, thigh and hip. When the server passes the ball, the keeper rocks down on to the side of his torso to make the diving save, catches the ball then throws back to the server before rocking back up.
Players switch roles, then repeat the drill with the players lying down in the opposite direction.
To progress, use a goal. The server stands seven yards from the goal and to one side of it, towards the keeper’s left-hand post.
The keeper kneels on his right knee on the goal line, far enough away from the post so that when he dives and is fully stretched, he is able to touch the post.
The server passes the ball at pace along the ground, for the keeper to dive, save, return the ball, and then get back into position.
Place a keeper in a goal. He starts at one post and, while on his toes, moves laterally from post to post.
When the keeper is in the centre of the goal, the server strikes the ball firmly for the keeper to make either of the two saves practised above, i.e. a scoop or dive.
To progress, keepers play a competitive game, attempting to score against each other by shooting along the ground. Each one takes five 5 shots. The keeper who concedes the fewest goals is the winner.
Play a five-a-side game with no offsides. Place the goals on the longer touchlines, making the pitch wide, to encourage more shots. Both teams take a maximum of four touches before shooting.
If the goalkeeper makes a save and the ball leaves the pitch, you or an assistant immediately serve another ball to an attacking player so he can shoot straight at goal rather than take a corner.
Goals scored from shots along the ground count treble.