EXPERT SESSIONS AND ADVICE FOR GRASSROOTS SOCCER COACHES

Robocops

The Rules

One player stands in each target zone to act as a target for the attacking team. They also serve the ball for the other team to counter attack.

The ball is thrown and caught between team mates to reach the target player.

Players can move with the ball but only walking speed – like Robocop. They can pass freely and must pass if tagged by an opponent.

Opponents can only win the ball from an intercepted throw or if the ball is dropped.

Speed walking is allowed.

A point can either be scored by reaching the target player from a designated third of the pitch or after a minimum number of passes to encourage team play.

Main Objectives

Basic handling, co-ordination, understanding of distances and angles, throwing and catching, calling for the ball.

Set Up

Area: 50×30 yards with target zones at each goal
Players: 12 2 teams of 6
Equipment: Cones, 2 goals, 1 ball

Robocops soccer drill for 5-8 year olds - part 1

The game begins with one of the target players.

 

Robocops soccer drill for 5-8 year olds - part 2

Players pass the ball by throwing it between them.

 

Robocops soccer drill for 5-8 year olds - part 3

Steal the ball by intercepting a throw.

What To Call Out

“Tagged, you can’t move”
“Catch the ball high, with both hands”
“Target player must stay in the zone”

Progression

Allow the ball to be headed rather than caught if this will gain an advantage.

Allow the attacking team to throw or head the ball into the goal. The target player now becomes a goalkeeper and is released from the no-running rule. The goalkeeper cannot leave the target zone though.

Hint

Be firm on the no running rule. Players need to take time to be accurate with their throws. Any form of throwing is allowed, over-arm, under-arm or proper throw-in technique.

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