Three-part session teaching players to receive on the half-turn and break defensive lines. By DAVID PONCIA MORE
Exploiting overloads – small-sided game
WHY USE IT
This three-part practice develops players’ understanding of when and how to exploit a numerical advantage (overload) against the opposition.
Set up a playing area relevant to the age and ability of your players. Divide it into quarters. Teams play 9v9. Attacking team: GK-1-5-2; defending team: GK-3-4-1.
HOW TO PLAY
Normal game rules apply. If a goal is scored, play always restarts with opposite goalkeeper. Goals are worth three points if two or more players combine inside an attacking quadrant (e.g. overlap, underlap, one-two, give and go, third-man run).
0-7 mins: Defence is tasked with defending in a low-block after possession is lost
7-14 mins: Defence is tasked with counter-pressing after possession is lost
0-14 mins: Coach attacking team to find solutions; highlight cues/triggers to overload, encourage runs in front of, inside and around the ball carrier.
Attackers: Find spare player, complimentary movement, rotate and interchange positions, commit opposition, ball speed.
Defenders: Press quickly, protect middle, leave further player(s), recognise opposition movement.