When you have a fast player quick thinking is vital to giving them the ball in areas they can exploit. In this game a wide ball can create opportunities in midfield or to get players up the pitch to go 1v1 with the keeper. MORE
Attack the cross
This session is designed to improve your team’s ability to score from crosses. Finishing and crossing techniques will be worked on in match-related practices.
What this session is about
- Scoring from crosses
- Improving attacking heading and volleying techniques
- Improving crossing techniques
What to think about
To score from crosses, teams must perfectly combine passing, crossing, movement and finishing techniques. In this session, we break these techniques down in each practice and then put them together in the final game. Practice 1 focuses on finishing, practice 2 focuses on passing wide, movement into the box and crossing. Practice 3 brings this altogether in a realistic opposed match situation.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||15 minutes||15 minutes||5 minutes|
What you get your players to do
Play on a 20-yard square with a goal at each end. Five players start on one side, five on the other (red and blue). To start with, a red player throws a ball towards a running blue player who scores with a header or volley. Then the blues throw to the reds. The first team to 10 goals is the winner.
After each game, switch ends and repeat. Ensure headers/volleys are first time and that throws allow this.
Play on a 35 x 30 yard pitch with a goal at each end. Mark a 10-yard channel down one side.
The main group starts off the pitch, opposite the 10-yard channel. There is a winger at each end of the 10-yard channel. Place two mannequins six yards from both goals.
The first player from the main group goes to the centre spot and takes a pass from the line. He passes wide to a winger who dribbles down the line and crosses over the mannequins. The attacker attacks the cross to score.
The next attack goes in the opposite direction.
The first attacker to score three goals is the winner and he can now nominate two new wingers.
Play 4v4 plus keepers on a 35 x 30 yard pitch with a 10-yard channel down one side. Both teams have a winger in the channel.
To score a goal, teams must get the ball wide and score from the resulting cross. After a goal, scorer and winger switch positions. Wingers are not allowed to challenge each other.