The key rondos passes can be used in tactical play during matches to play between the lines with the key play splitting lines of defence to create goalscoring runs MORE
Pinpoint short passing
Check the passing stats of the top midfielders in the Premier League and you will see passing accuracy figures hitting a remarkable 95%. This session will get your players on the road to being pass masters too.
What this session is about
- Accurate passing.
- Keeping possession.
What to think about
- Inside of the foot at a right angles to the ball.
- Belly button facing the target.
- Place non-kicking foot alongside the ball.
- Use the inside of the foot to strike the ball through the horizontal mid-line.
- Ball must be struck with pace but also be well “weighted” so team mate can control with a minimum of effort.
|Warm up||Session||Developments||Game Situation||Warm Down|
|10 minutes||15 minutes||10 minutes||15 minutes||10 minutes|
What you get your players to do
Set up 10-yard squares. Put players into pairs with a ball between them. Put them facing their partner on an opposite diagonal corner of a square. Place a water bottle/tall cone in the very centre of the square. Players look to pass the ball to their team mate and knock over the bottle/cone. The target is reset by the non-striking team every time. First pair to knock the bottle over five times wins.
Progression: On your signal both pairs pass at the same time.
In 10-yard squares, arrange five tall cones at varying distances from 5-10 yards. In teams of four, players take one pass at a time from a coned gate looking to knock the cones over. First team to do so wins. Put the winners against each other.
Play 4v4 on a 30×20-yard pitch. At one end have a five-yard ‘exclusion’ zone where no player can enter. Place four disc cones with a ball resting on them evenly along the back line of the exclusion zone.
Teams must pass the ball and get into a position to knock a ball off the cone with a pass. The first team to knock all four balls off or knock the most off in a set time is the winner. If the ball goes out of play, pass the ball to either team.
- To progress, players can only take as many touches as there are cones still standing in their opponents’ exclusion zone.
If too many touches are taken, give an indirect free kick to the other team.